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Jul 21, 2017

When it comes to game immersion, it's not just the design or the world building, but the device you use to interact with the game. Matt & Geoff touch on some of the design evolutions and missteps that have occurred. And why do we keep shoehorning motion control?

Jul 7, 2017

Since 2010, Games Done Quick has been a bi-annual video game charity event publicly showcasing speedrunning. Which is exactly what it sounds like. Matt and Geoff explore the notion of "Fun" in shaving seconds off a completion time and doing it in front of an online community.

View the current GDQ or just find out more...